When you've got a good backdrop, you should make the most of it, right? So far, we've had a Water Dragon and Naked Wage out of this same waterfall. Never one to waste an opportunity, I stood Yoshimitsu in there as well.
This figure was produced by Epoch Toys (I can't find their website), and purchased at Quake Collectibles in Chicago.
Yoshimitsu:
Yoshimitsu (吉光, Yoshimitsu?) is a video game character originally created for the Tekken series of fighting games, designed by Namco. Yoshimitsu made his first appearance in Tekken, and has returned for all subsequent sequels to that game since his inception. Yoshimitsu is one of the only four Tekken characters (the others being Heihachi Mishima, Nina Williams and Paul Phoenix ) to have appeared in every game in the series.
Additionally, an analogous character bearing the same name, weapon, clan and basic information, was later carried over into Namco's Soul series of fighting games as a secret character, making his debut in Soulcalibur and returning for Soulcalibur II, Soulcalibur III and Soulcalibur IV. Yoshimitsu also sports the kanji "宇" (Romaji: u, Pinyin: yǔ) which means "void".
While setting this shot up, I went into it thinking it was going to be a poster. Long and narrow. Doing so meant I would have to crop away a good portion of the photo, but at the same time helped loosen up my expectations. Instead of it having to be perfect straight out of the camera, I could instead focus on capturing only the elements I wanted and not stress out about the rest of the shot.
Also, framing a shot like this means he will be on my next round of Moo Cards.
It is I, EXIF!
Camera: | Canon EOS Digital Rebel XTi |
Exposure: | 20 |
Aperture: | f/29.0 |
Focal Length: | 35 mm |
ISO Speed: | 100 |
Exposure Bias: | 0 EV |
Flash: | Off |
File Size: | 2.5 MB |
File Type: | JPEG |
MIME Type: | image/jpeg |
Image Width: | 1880 |
Image Height: | 3312 |
Encoding Process: | Baseline DCT, Huffman coding |
Bits Per Sample: | 8 |
Color Components: | 3 |
X-Resolution: | 72 dpi |
Y-Resolution: | 72 dpi |
Orientation: | Horizontal (normal) |
Software: | Adobe Photoshop CS3 Windows |
Date and Time (Modified): | 2008:12:29 09:06:45 |
YCbCr Positioning: | Co-sited |
Exposure Program: | Shutter speed priority AE |
Date and Time (Original): | 2008:12:28 15:40:05-06:00 |
Date and Time (Digitized): | 2008:12:28 15:40:05 |
Metering Mode: | Multi-segment |
Color Space: | sRGB |
Focal Plane X-Resolution: | 4433.29532497149 dpi |
Focal Plane Y-Resolution: | 4453.60824742268 dpi |
Custom Rendered: | Normal |
Exposure Mode: | Auto |
White Balance: | Auto |
Scene Capture Type: | Standard |
Compression: | JPEG (old-style) |
Global Angle: | 30 |
Global Altitude: | 30 |
Copyright Flag: | False |
Photoshop Quality: | 12 |
Photoshop Format: | Optimised |
Progressive Scans: | 3 Scans |
XMPToolkit: | Adobe XMP Core 4.1-c036 46.276720, Mon Feb 19 2007 22:40:08 |
Orientation: | Horizontal (normal) |
Metadata Date: | 2008:12:29 09:06:45-06:00 |
Creator Tool: | Adobe Photoshop CS3 Windows |
Format: | image/jpeg |
Color Mode: | 3 |
ICCProfile Name: | sRGB IEC61966-2.1 |
Viewing Conditions Illuminant Type: | D50 |
Measurement Observer: | CIE 1931 |
Measurement Flare: | 0.999% |
Measurement Illuminant: | D65 |
Color Transform: | YCbCr |
Flash Return: | No return detection |
Flash Mode: | Off |
Flash Function: | False |
Flash Red Eye Mode: | False |
Be good,
-Dave
1 Reply to "Yoshimitsu"
Viagra Online on September 13, 2010 at 3:20 PM
why do you not get the others characters and use your camera to do a slow motion movie, just think your own tournament in the backyard of your house, all the Tekken characters fighting for you and to you.
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