El Dave Photography

A photographer and his toys. Updated weekly.

Cobra Commander 1

11:41 AM by , under , , ,

Cobra Commander (by ElDave)

Cobra Commander's bio, courtesy of Joepedia:

Not much is known of the background of the man many call the Cobra Commander. What we can only tell is how he works and how he thinks. We know that he has deliberately started political and social conflict in a number of areas. He has amassed an army by recruiting displaced people, promising them money, power and a chance to get back at the world that hurt them. In return, he demands that they swear absolute loyalty to his cause. What is his cause? World domination.

Cobra Commander does not delude himself by justifying his actions as matters of principles or glory. He knows he does it for control and power. He is ruthless, hatred-personified and totally obsessed. A meticulous person, he likes to personally oversee vital projects himself, even engaging in military combat himself on occasion.

It's coming up on summer here in Chicago, and that has me feeling optimistic. I'm hoping for some Flickr meets, my Lovely Assistant and I have joined a couple photography groups on Meetup, and I'm in the process of opening up a new webstore so those interested can buy prints of my photos. On top of all that, I was asked to be one of the photographers for the Windy City Comicon in September!

So, yeah. I'm feeling good.

Cursssse you GI:EXIF!
Camera: Canon EOS Digital Rebel XTi
Exposure: 0.002 sec (1/500)
Aperture: f/5.6
Focal Length: 18 mm
ISO Speed: 100
Exposure Bias: 0 EV
Flash: Off

File Size: 6.3 MB
File Type: JPEG
MIME Type: image/jpeg
Image Width: 3888
Image Height: 2592
Encoding Process: Baseline DCT, Huffman coding
Bits Per Sample: 8
Color Components: 3
X-Resolution: 72 dpi
Y-Resolution: 72 dpi
Orientation: Horizontal (normal)
Software: Adobe Photoshop CS3 Windows
Date and Time (Modified): 2009:05:13 13:43:48
YCbCr Positioning: Co-sited
Exposure Program: Aperture-priority AE
Date and Time (Original): 2009:05:03 12:20:29-05:00
Date and Time (Digitized): 2009:05:03 12:20:29
Metering Mode: Multi-segment
Color Space: sRGB
Focal Plane X-Resolution: 4433.29532497149 dpi
Focal Plane Y-Resolution: 4453.60824742268 dpi
Custom Rendered: Normal
Exposure Mode: Auto
White Balance: Manual
Scene Capture Type: Standard
Compression: JPEG (old-style)
Global Angle: 30
Global Altitude: 30
Copyright Flag: False
Photoshop Quality: 12
Photoshop Format: Standard
Progressive Scans: 3 Scans
XMPToolkit: Adobe XMP Core 4.1-c036 46.276720, Mon Feb 19 2007 22:40:08
Orientation: Horizontal (normal)
Metadata Date: 2009:05:13 13:43:48-05:00
Creator Tool: Adobe Photoshop CS3 Windows
Format: image/jpeg
Color Mode: 3
ICCProfile Name: sRGB IEC61966-2.1
Viewing Conditions Illuminant Type: D50
Measurement Observer: CIE 1931
Measurement Flare: 0.999%
Measurement Illuminant: D65
Color Transform: YCbCr
Flash Return: No return detection
Flash Mode: Off
Flash Function: False
Flash Red Eye Mode: False

Be good,
-Dave



| edit post

Stillness (2)

11:51 AM by , under , , ,

Stillness (by ElDave)

"Manifest plainness,
Embrace simplicity,
Reduce selfishness,
Have few desires."
— Lao Tsu

Gen's biography, courtesy of Strategy Wiki:

Gen is one of the Chinese opponents in the original Street Fighter. He is first introduced as a selectable character in Street Fighter Alpha 2. Gen is the only Street Fighter character that can change fighting styles in mid fight. He is known for his quote in English, spoken to a defeated opponent: "You are a big fool!" Incidentally, Gen says this before his final battle against M. Bison in Alpha 3.

Gen was produced by SOTA Toys and may still be available in stores or online.

One of the things I'm constantly working on is how to balance a photo. What I mean is, how to get the poses just right, are the characters in proportion to their background, am I following the rule of thirds, etc. etc. etc.

Despite being a photographer for going on 4 years now (I can hear more experienced photographers chuckling), framing still doesn't feel natural to me. I have the hardest time looking through the viewfinder and deciding what looks best. My mind is too clouded by all the things I've been taught, and I'm full of questions. "Is the light right?" "Is the angle good?" More accurately, I should say that I'm full of doubt. "I don't think the light is right." "I don't think the angle is good."

When I relax and shoot from the hip, the doubts vanish. Vanish isn't the right word... It's more like they were never there in the first place. I hold the camera up, don't bother looking at what I'm shooting, and click. Instead of trying to take a good picture, it's more like a game. It's fun!

I told you all of that to explain today's shot. April and I were at the Chicago Botanic Garden (as we often are) and we stopped at the fountains near the bonsai trees. Not wanting to miss an opportunity, I took Gen out of my bag, dipped him in the water, then struggled with his weak ankles to get him to pose in the water. People looked on in amazement as a grown man played with his toys in the fountain while I tried framing my shot. After snapping several I wasn't happy with, I gave up and fired a few "from the hip", including the one that started this post, which was what I WANTED to get when I was looking through the viewfinder.

Maybe Lao Tsu was on to something.

Here's a funny joke about EXIF!:

Camera: Canon EOS Digital Rebel XTi
Exposure: 0.008 sec (1/125)
Aperture: f/5.6
Focal Length: 55 mm
ISO Speed: 100
Exposure Bias: 0 EV
Flash: Off

File Size: 4.2 MB
File Type: JPEG
MIME Type: image/jpeg
Image Width: 2592
Image Height: 3888
Encoding Process: Baseline DCT, Huffman coding
Bits Per Sample: 8
Color Components: 3
X-Resolution: 72 dpi
Y-Resolution: 72 dpi
Orientation: Horizontal (normal)
Software: Adobe Photoshop CS3 Windows
Date and Time (Modified): 2009:05:13 13:41:34
YCbCr Positioning: Co-sited
Exposure Program: Aperture-priority AE
Date and Time (Original): 2009:05:03 10:42:47-05:00
Date and Time (Digitized): 2009:05:03 10:42:47
Metering Mode: Multi-segment
Color Space: sRGB
Focal Plane X-Resolution: 4433.29532497149 dpi
Focal Plane Y-Resolution: 4453.60824742268 dpi
Custom Rendered: Normal
Exposure Mode: Auto
White Balance: Manual
Scene Capture Type: Standard
Compression: JPEG (old-style)
Global Angle: 30
Global Altitude: 30
Copyright Flag: False
Photoshop Quality: 12
Photoshop Format: Standard
Progressive Scans: 3 Scans
XMPToolkit: Adobe XMP Core 4.1-c036 46.276720, Mon Feb 19 2007 22:40:08
Orientation: Horizontal (normal)
Metadata Date: 2009:05:13 13:41:34-05:00
Creator Tool: Adobe Photoshop CS3 Windows
Format: image/jpeg
Color Mode: 3
ICCProfile Name: sRGB IEC61966-2.1
Viewing Conditions Illuminant Type: D50
Measurement Observer: CIE 1931
Measurement Flare: 0.999%
Measurement Illuminant: D65
Color Transform: YCbCr
Flash Return: No return detection
Flash Mode: Off
Flash Function: False
Flash Red Eye Mode: False

Be good,
-Dave



| edit post

Asshimar (0)

8:45 AM by , under

Asshimar (by ElDave)

I've never watched Gundam.

From Gundam Wiki:
The NRX-044 (NRX-004) Asshimar is a transformable mobile armor from the anime series Mobile Suit Zeta Gundam.

This new suit introduced before the Gryps Conflict by the Earth Federation and the Titans was a truly revolutionary suit despite not being the strongest. It was the first suit to be able to fly in the atmosphere of a planet on its own without the help of a sub-flight system. The development of Asshimar was started by Earth Federation Force as NRX-044[R] Prototype Asshimar TR-3 "Kehaar" Due to the high stresses placed on the transformation systems under gravity, a prototype machine was initially made for testing in zero gravity where the load was reduced. The construction of Kehaar is very complex and can be consider as early movable frame. The Titans further developed the Kehaar into NRX-044 Prototype Asshimar TR-3 "Kehaar", remodeled for atmospheric use after the completion of its space testing, and new tests were conducted to evaluate the durability of its transformation mechanisms under gravity. Thermonuclear engines were installed in the leg sections which serve as the Kehaar's main propulsion devices, giving it far greater thrust than the later production model. It was also equipped with a skirt unit containing supplemental thrusters for vertical takeoff. Since this unit included fixed wings for stabilizing the machine's flight attitude, its silhouette in mobile armor form was very different from that of the production model. A beam gun similar to MS-09 Dom was installed in the left side of the Kehaar's chest, and its beam rifle can double as a beam axe. Also adapted from the Dom was its head which sported a cross design for its sensor array, however, unlike the Dom, it sported three "eyes" instead of just one.

I do not know who manufactured this figure or where to find more. If you know, please let me know in the comments section.

For Asshimar, I wanted to play around with my usual tools and see if I could come up with something new. I did a little cross processing to play with the colors, used lab coloring to make the hues pop, and my own robot eyes tutorial.
The thing I spent the most time on is the eye glow. Taking a note from miniature model painters, I tried to paint the eye like a glowing gemstone. I'm not entirely sure that I succeeded, but I am pretty happy with how it turned out. It's at least more interesting than just a glowing light.

Blame it on the misfortune of your EXIF:

Camera: Canon EOS Digital Rebel XTi
Exposure: 0.025 sec (1/40)
Aperture: f/8.0
Focal Length: 55 mm
ISO Speed: 100
Exposure Bias: 0 EV
Flash: Off, Did not fire

File Size: 4.0 MB
File Type: JPEG
MIME Type: image/jpeg
Image Width: 3888
Image Height: 2592
Encoding Process: Baseline DCT, Huffman coding
Bits Per Sample: 8
Color Components: 3
X-Resolution: 72 dpi
Y-Resolution: 72 dpi
Orientation: Horizontal (normal)
Software: Adobe Photoshop CS3 Windows
Date and Time (Modified): 2009:04:21 10:29:38
YCbCr Positioning: Co-sited
Exposure Program: Aperture-priority AE
Date and Time (Original): 2009:04:12 12:33:17-05:00
Date and Time (Digitized): 2009:04:12 12:33:17
Metering Mode: Multi-segment
Color Space: sRGB
Focal Plane X-Resolution: 4433.29532497149 dpi
Focal Plane Y-Resolution: 4453.60824742268 dpi
Custom Rendered: Normal
Exposure Mode: Auto
White Balance: Manual
Scene Capture Type: Standard
Compression: JPEG (old-style)
Global Angle: 30
Global Altitude: 30
Copyright Flag: False
Photoshop Quality: 12
Photoshop Format: Standard
Progressive Scans: 3 Scans
XMPToolkit: Adobe XMP Core 4.1-c036 46.276720, Mon Feb 19 2007 22:40:08
Orientation: Horizontal (normal)
Metadata Date: 2009:04:21 10:29:38-05:00
Creator Tool: Adobe Photoshop CS3 Windows
Format: image/jpeg
Color Mode: 3
ICCProfile Name: sRGB IEC61966-2.1
Viewing Conditions Illuminant Type: D50
Measurement Observer: CIE 1931
Measurement Flare: 0.999%
Measurement Illuminant: D65
Color Transform: YCbCr
Flash Return: No return detection
Flash Mode: Off
Flash Function: False
Flash Red Eye Mode: False

Be good,
-Dave



| edit post