
"Manifest plainness,
Embrace simplicity,
Reduce selfishness,
Have few desires."
— Lao Tsu
Gen's biography, courtesy of Strategy Wiki:
Gen is one of the Chinese opponents in the original Street Fighter. He is first introduced as a selectable character in Street Fighter Alpha 2. Gen is the only Street Fighter character that can change fighting styles in mid fight. He is known for his quote in English, spoken to a defeated opponent: "You are a big fool!" Incidentally, Gen says this before his final battle against M. Bison in Alpha 3.
Gen was produced by SOTA Toys and may still be available in stores or online.
One of the things I'm constantly working on is how to balance a photo. What I mean is, how to get the poses just right, are the characters in proportion to their background, am I following the rule of thirds, etc. etc. etc.
Despite being a photographer for going on 4 years now (I can hear more experienced photographers chuckling), framing still doesn't feel natural to me. I have the hardest time looking through the viewfinder and deciding what looks best. My mind is too clouded by all the things I've been taught, and I'm full of questions. "Is the light right?" "Is the angle good?" More accurately, I should say that I'm full of doubt. "I don't think the light is right." "I don't think the angle is good."
When I relax and shoot from the hip, the doubts vanish. Vanish isn't the right word... It's more like they were never there in the first place. I hold the camera up, don't bother looking at what I'm shooting, and click. Instead of trying to take a good picture, it's more like a game. It's fun!
I told you all of that to explain today's shot. April and I were at the Chicago Botanic Garden (as we often are) and we stopped at the fountains near the bonsai trees. Not wanting to miss an opportunity, I took Gen out of my bag, dipped him in the water, then struggled with his weak ankles to get him to pose in the water. People looked on in amazement as a grown man played with his toys in the fountain while I tried framing my shot. After snapping several I wasn't happy with, I gave up and fired a few "from the hip", including the one that started this post, which was what I WANTED to get when I was looking through the viewfinder.
Maybe Lao Tsu was on to something.
Here's a funny joke about EXIF!:
Camera: | Canon EOS Digital Rebel XTi |
Exposure: | 0.008 sec (1/125) |
Aperture: | f/5.6 |
Focal Length: | 55 mm |
ISO Speed: | 100 |
Exposure Bias: | 0 EV |
Flash: | Off |
File Size: | 4.2 MB |
File Type: | JPEG |
MIME Type: | image/jpeg |
Image Width: | 2592 |
Image Height: | 3888 |
Encoding Process: | Baseline DCT, Huffman coding |
Bits Per Sample: | 8 |
Color Components: | 3 |
X-Resolution: | 72 dpi |
Y-Resolution: | 72 dpi |
Orientation: | Horizontal (normal) |
Software: | Adobe Photoshop CS3 Windows |
Date and Time (Modified): | 2009:05:13 13:41:34 |
YCbCr Positioning: | Co-sited |
Exposure Program: | Aperture-priority AE |
Date and Time (Original): | 2009:05:03 10:42:47-05:00 |
Date and Time (Digitized): | 2009:05:03 10:42:47 |
Metering Mode: | Multi-segment |
Color Space: | sRGB |
Focal Plane X-Resolution: | 4433.29532497149 dpi |
Focal Plane Y-Resolution: | 4453.60824742268 dpi |
Custom Rendered: | Normal |
Exposure Mode: | Auto |
White Balance: | Manual |
Scene Capture Type: | Standard |
Compression: | JPEG (old-style) |
Global Angle: | 30 |
Global Altitude: | 30 |
Copyright Flag: | False |
Photoshop Quality: | 12 |
Photoshop Format: | Standard |
Progressive Scans: | 3 Scans |
XMPToolkit: | Adobe XMP Core 4.1-c036 46.276720, Mon Feb 19 2007 22:40:08 |
Orientation: | Horizontal (normal) |
Metadata Date: | 2009:05:13 13:41:34-05:00 |
Creator Tool: | Adobe Photoshop CS3 Windows |
Format: | image/jpeg |
Color Mode: | 3 |
ICCProfile Name: | sRGB IEC61966-2.1 |
Viewing Conditions Illuminant Type: | D50 |
Measurement Observer: | CIE 1931 |
Measurement Flare: | 0.999% |
Measurement Illuminant: | D65 |
Color Transform: | YCbCr |
Flash Return: | No return detection |
Flash Mode: | Off |
Flash Function: | False |
Flash Red Eye Mode: | False |
Be good,
-Dave
|

Leonardo's bio, courtesy of Wikipedia:
Leonardo (or Leo) is one of the Teenage Mutant Ninja Turtles (TMNT). He is distinguished by a blue bandanna (although originally all four Turtles had red bandannas) and his weapons are two ninjaken (literally "ninja sword"), which are universally referred to as katana. Leonardo takes after his sensei, Splinter, in taking ninjutsu very seriously. He spends much of his free time in practice and meditation. He has a strong sense of honor, and is a strict follower of the BushidÅ code. He often speaks for his brothers and tries to keep them in line, making him the de facto leader of the team, and often the lead protagonist of various TMNT stories. In the fourth feature film, "TMNT", Leonardo is stated to be the eldest of his brothers, although the relative ages of the Teenage Mutant Ninja Turtles are not officially stated.
Leonardo was produced by NECA Toys.
When I was a kid, Leonardo was my favorite. Not really because of his personality (since he was a stick in the mud), but because swords are really, really cool. Years later, after reading the comics, I gravitated to Donatello, but I don't have his toy yet, so I won't digress.
FUN FACT: As a boy, I planned and designed my own future dream home. It was Leonardo's head. I had such big dreams.
This shot was taken at the Chicago Botanic Garden, inside their Enabling Garden. In Photoshop, I first duplicated my Background layer and desaturated it. Then, using a layer mask, I painted over the desaturated top later, revealing only the red bandanna and sword grips underneath. A quick bump to the Background layer's Red saturation, then flatten the image. Duplicating the Background layer again, this time I ran it through a Sumi Ink filter to soften the black lines and make it look more like an illustration.
My favorite part of this picture? His mask. I love the way it turned out
Genetically reborn in the sewers of EXIF:
Camera: | Canon EOS Digital Rebel XTi |
Exposure: | 0.017 sec (1/60) |
Aperture: | f/5.6 |
Focal Length: | 50 mm |
ISO Speed: | 100 |
Exposure Bias: | 0 EV |
Flash: | Off |
File Size: | 2.5 MB |
File Type: | JPEG |
MIME Type: | image/jpeg |
Image Width: | 2592 |
Image Height: | 3888 |
Encoding Process: | Baseline DCT, Huffman coding |
Bits Per Sample: | 8 |
Color Components: | 3 |
X-Resolution: | 72 dpi |
Y-Resolution: | 72 dpi |
Orientation: | Horizontal (normal) |
Software: | Adobe Photoshop CS3 Windows |
Date and Time (Modified): | 2009:04:18 01:57:32 |
YCbCr Positioning: | Co-sited |
Exposure Program: | Aperture-priority AE |
Date and Time (Original): | 2009:04:12 12:35:17-05:00 |
Date and Time (Digitized): | 2009:04:12 12:35:17 |
Metering Mode: | Multi-segment |
Color Space: | sRGB |
Focal Plane X-Resolution: | 4433.29532497149 dpi |
Focal Plane Y-Resolution: | 4453.60824742268 dpi |
Custom Rendered: | Normal |
Exposure Mode: | Auto |
White Balance: | Manual |
Scene Capture Type: | Standard |
Compression: | JPEG (old-style) |
Global Angle: | 30 |
Global Altitude: | 30 |
Copyright Flag: | False |
Photoshop Quality: | 12 |
Photoshop Format: | Standard |
Progressive Scans: | 3 Scans |
XMPToolkit: | Adobe XMP Core 4.1-c036 46.276720, Mon Feb 19 2007 22:40:08 |
Orientation: | Horizontal (normal) |
Metadata Date: | 2009:04:18 01:57:32-05:00 |
Creator Tool: | Adobe Photoshop CS3 Windows |
Format: | image/jpeg |
Color Mode: | 3 |
ICCProfile Name: | sRGB IEC61966-2.1 |
Viewing Conditions Illuminant Type: | D50 |
Measurement Observer: | CIE 1931 |
Measurement Flare: | 0.999% |
Measurement Illuminant: | D65 |
Color Transform: | YCbCr |
Flash Return: | No return detection |
Flash Mode: | Off |
Flash Function: | False |
Flash Red Eye Mode: | False |
Be good,
-Dave
|

When SoulCalibur 2 first hit, it was like a revelation to me. At work, all I could think about was my lunch break where I would drive to the nearby mall and pump tokens into the arcade's machine. They had created something called Conquest Mode where you created a profile and a pin number, then chose one of four different kingdoms to fight for. There wasn't any difference in the kingdoms, so you were essentially picking your favorite color out of Red, Blue, Yellow, and I think Green. The more you played, the more skilled your fighter became (My choice was Kilik, naturally), and the system was smart enough to "grade" you after each battle, adjusting your fighter's skills and preferred moves and combos. The reason it did this was, while you were away and other people attacked your kingdom, there was a good chance that one of the defenders would be you. If you win a lot and are very aggressive, your fighter will behave similarly when someone challenged them. Also, the more you won (and played), the higher your rank, up until you were the Defender of the Realm (or something similar) and your fighter showed up, with your name, all the time. It was awesome.
Of course, when your kingdom had completed purging the world of the other three kingdoms, the map, and your saved character, reset and you had to do it all over again. Well played, Namco.
Before I get into the details, here is a little info on Voldo:
Voldo is easily recognizable by his strange and unique style of play. His moveset is based on attacks that bend and twist his body in unnatural ways, making him an extremely unpredictable fighter. He also has many stances that compliment his odd style, like his Mantis Crawl in which he stands on his four limbs face-first. Even his neutral stance has him moonwalking.
Another recognizable feature of Voldo is that he has no spoken dialogues, just grunts and hisses. This is explained in the game's universe because of his isolation in his dead master's tomb, which has led him to lose his sight and become insane, often hearing his master speaking to him in his mind. Later games have hinted that Vercci's voice could be produced by Soul Edge itself, but no official confirmation has been made. Voldo's face is obscured by either tightly bound strips of cloth or a full mask in every game he has appeared in.
Fun fact: I am not allowed to play Voldo, because he creeps my friend Laura out. I am also not allowed to play Maxi, because I beat her by just pounding the Y button.
This photo was taken in the Garfield Park Conservatory's Arid Room. Because desert plants have such unique shapes, I like using them as a backdrop and the sandy soil allows the figure to sink in a little, creating the illusion of weight. It was lit by natural light, and while we were there, a very nice couple stopped and talked to April and I about photography. The wife, trying to stay polite but obviously a little disturbed at a grown man playing with toys, complimented me on photographing my "little creatures".
In Photoshop, I lowered the saturation and then used the lab color tweak to even everything out. I used a gaussian blur to give it that video game bloom effect, and finally, I painted the gem on his Katar. Oh, wait, I lied. Before I did any of that, I had to clone out the HUGE gap between his torso and his waist. I should probably fill that one day...
A tale of swords and EXIF, eternally retold:
Camera: | Canon EOS Digital Rebel XTi |
Exposure: | 0.2 sec (1/5) |
Aperture: | f/5.6 |
Focal Length: | 55 mm |
ISO Speed: | 100 |
Exposure Bias: | 0 EV |
Flash: | Off |
File Size: | 3.2 MB |
File Type: | JPEG |
MIME Type: | image/jpeg |
Image Width: | 2592 |
Image Height: | 3888 |
Encoding Process: | Baseline DCT, Huffman coding |
Bits Per Sample: | 8 |
Color Components: | 3 |
X-Resolution: | 72 dpi |
Y-Resolution: | 72 dpi |
Orientation: | Horizontal (normal) |
Software: | Adobe Photoshop CS3 Windows |
Date and Time (Modified): | 2008:12:29 08:58:34 |
YCbCr Positioning: | Co-sited |
Exposure Program: | Aperture-priority AE |
Date and Time (Original): | 2008:12:28 15:59:10-06:00 |
Date and Time (Digitized): | 2008:12:28 15:59:10 |
Metering Mode: | Multi-segment |
Color Space: | sRGB |
Focal Plane X-Resolution: | 4433.29532497149 dpi |
Focal Plane Y-Resolution: | 4453.60824742268 dpi |
Custom Rendered: | Normal |
Exposure Mode: | Auto |
White Balance: | Auto |
Scene Capture Type: | Standard |
Compression: | JPEG (old-style) |
Global Angle: | 30 |
Global Altitude: | 30 |
Copyright Flag: | False |
Photoshop Quality: | 12 |
Photoshop Format: | Optimised |
Progressive Scans: | 3 Scans |
XMPToolkit: | Adobe XMP Core 4.1-c036 46.276720, Mon Feb 19 2007 22:40:08 |
Orientation: | Horizontal (normal) |
Metadata Date: | 2008:12:29 08:58:34-06:00 |
Creator Tool: | Adobe Photoshop CS3 Windows |
Format: | image/jpeg |
Color Mode: | 3 |
ICCProfile Name: | sRGB IEC61966-2.1 |
Viewing Conditions Illuminant Type: | D50 |
Measurement Observer: | CIE 1931 |
Measurement Flare: | 0.999% |
Measurement Illuminant: | D65 |
Color Transform: | YCbCr |
Flash Return: | No return detection |
Flash Mode: | Off |
Flash Function: | False |
Flash Red Eye Mode: | False |
Be good,
-Dave
|

Over on Flicker.com there are groups with a different theme every day. Bokeh Wednesday, Half Naked Thursday, and, I guess most appropriate for today, Macro Mondays. Every Monday a new theme is posted and the group members have a week to come up with an appropriate themed shot. Some past themes have been Imperfection, Urban Decay, and Bodies as Art, but the theme for this week is Metallic, and I knew right away what my shot would be.
Macro Monday, meet Iron Man, Mk 1. Iron Man, Mk 1? Monday. Just in case you two aren't well acquanted, here is a brief introduction, courtesy of Wikipedia:
Born Anthony Edward "Tony" Stark, he suffers a severe heart injury during a kidnapping and is forced to build a destructive weapon. He instead creates a power suit to save his life and help him escape. He later decides to use the suit to protect the world as the superhero, Iron Man. He is a wealthy industrialist and genius inventor who created military weapons and whose metal suit is laden with technological devices that enable him to fight crime. Initially, Iron Man was a vehicle for Stan Lee to explore Cold War themes, particularly the role of American technology and business in the fight against communism. Subsequent re-imaginings of Iron Man have gradually removed the Cold War themes, replacing them with more contemporary concerns such as corporate crime and terrorism.
Throughout most of the comic's history, Iron Man has been a member of the superhero team the Avengers and has been featured in several incarnations of his own various comic book series. The character has been adapted for several animated TV shows, as well as for the 2008 live action films Iron Man and a cameo in The Incredible Hulk where he is played by Robert Downey, Jr.
This Iron Man figure came courtesy of Hasbro, and is/was available at most big box retail outlets. Availability may vary.
Setup for this one was very simple. Taking my repainted and customized (I added the antenna. I R TOY HAXXOR) Mk 1 into my studio aka kitchen stovetop, I had a very difficult time lighting him. I tried a lamp, but he was too washed out. I tried candles, but that wasn't quite right either. Finally, completely out of frustration, I held up my lighter just inbetween the lens and the toy, just below where the camera was focusing and snapped the shot.
For a little post processing love, I first open Mk 1 in GIMP to run their extraordinary Auto White Balance. Say what you want about it's usability and clunky interface (this coming from a Photoshop user), that one tool makes it worth a download. Going from GIMP into Photoshop, I first adjusted the Red Saturation to bring down the ruddy background and make the figure pop more. Then, using the same steps as my robot eyes tutorial, I painted in his Unibeam. Finally, wanting to really make him look like rough, hammered metal, I ran a High Pass Filter over the image, setting the blending mode to Overlay.
So that's my first Macro Monday. It only took me, what, and hour? Hour and a half? I may have to do a couple more of these in the future, if only to see how many themes I can cram my toys into.
TONY STARK BUILT IT IN A CAVE! WITH A BOX OF EXIF:
Camera: | Canon EOS Digital Rebel XTi |
Exposure: | 0.5 sec (1/2) |
Aperture: | f/3.5 |
Focal Length: | 50 mm |
ISO Speed: | 400 |
Exposure Bias: | 0/3 EV |
Flash: | Flash did not fire |
Orientation: | Horizontal (normal) |
X-Resolution: | 72 dpi |
Y-Resolution: | 72 dpi |
Software: | Adobe Photoshop 7.0 |
Date and Time: | 2009:01:19 08:50:21 |
YCbCr Positioning: | Co-Sited |
Exposure Program: | Aperture priority |
Date and Time (Original): | 2009:01:19 08:59:55 |
Date and Time (Digitized): | 2009:01:19 08:59:55 |
Shutter Speed: | 65536/65536 |
Metering Mode: | Pattern |
Color Space: | Uncalibrated |
Focal Plane X-Resolution: | 4433.295 dpi |
Focal Plane Y-Resolution: | 4453.608 dpi |
White Balance: | Manual |
Compression: | JPEG |
Image Width: | 3888 pixels |
Image Height: | 2592 pixels |
Be good,
-Dave
You can order your copy of my book, Life in Plastic, Vol. 1, directly from Lulu:
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Aaaand with that, I would like to wish you and yours Happy Holidays and all the best in the new year. Wage and myself are going to be taking two weeks off for the annual Davemas celebrations and will return with more pictures (and hopefully a new book!) on January 7th.
Stay warm, stay safe, and we'll see you next year!
I'm dreaming of a EXIF Christmas:
Camera: | Canon EOS Digital Rebel XTi |
Exposure: | 0.167 sec (1/6) |
Aperture: | f/4.5 |
Focal Length: | 35 mm |
ISO Speed: | 800 |
Exposure Bias: | 0/3 EV |
Flash: | Flash did not fire |
Orientation: | Horizontal (normal) |
X-Resolution: | 240 dpi |
Y-Resolution: | 240 dpi |
Software: | Adobe Photoshop CS3 Windows |
Date and Time: | 2008:12:24 11:48:46 |
Exposure Program: | Normal |
Date and Time (Original): | 2008:12:24 12:39:28 |
Date and Time (Digitized): | 2008:12:24 12:39:28 |
Shutter Speed: | 2584963/1000000 |
Maximum Lens Aperture: | 4/1 |
Metering Mode: | Pattern |
Color Space: | sRGB |
Focal Plane X-Resolution: | 4433.295 dpi |
Focal Plane Y-Resolution: | 4453.608 dpi |
White Balance: | Manual |
Compression: | JPEG |
Image Width: | 2592 pixels |
Image Height: | 3232 pixels |
Be good,
-Dave
|

Today's update is going to be a bit different today, because I have two, count them two big announcements!
Announcement the First: I am going to be taking a short break over the holidays, from Christmas until after my birthday (Jan. 5th). Wednesday's Plastic 52 will be the last update this year and the Plastic 52 on January 7th will be my triumphant return to the blogospheres.
Announcement the Second: During my break, I will be hard at work getting my first book published! I received a great Foreword by a good friend of mine and will be publishing through Lulu.com. Expect a formal announcement once everything is all put together and I hear back from the publisher.
I hope everyone enjoys their holidays and I will see you...in the future!
For auld EXIF syne:
Camera: | Canon EOS Digital Rebel XTi |
Exposure: | 0.003 sec (1/320) |
Aperture: | f/9 |
Focal Length: | 30 mm |
ISO Speed: | 400 |
Exposure Bias: | 0/3 EV |
Flash: | Flash did not fire |
Orientation: | Horizontal (normal) |
X-Resolution: | 72 dpi |
Y-Resolution: | 72 dpi |
Software: | Adobe Photoshop 7.0 |
Date and Time: | 2008:12:06 13:20:36 |
YCbCr Positioning: | Co-Sited |
Exposure Program: | Aperture priority |
Date and Time (Original): | 2008:12:03 12:48:49 |
Date and Time (Digitized): | 2008:12:03 12:48:49 |
Shutter Speed: | 545386/65536 |
Metering Mode: | Pattern |
Color Space: | Uncalibrated |
Focal Plane X-Resolution: | 4433.295 dpi |
Focal Plane Y-Resolution: | 4453.608 dpi |
Compression: | JPEG |
Image Width: | 2592 pixels |
Image Height: | 3888 pixels |
Be good,
-Dave
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Have you ever seen a figure that you knew nothing about, but knew you had to have?
Enter: Monev the Gale.
From Wikipedia:
Voiced by: Masuo Amada (Japanese), Peter Spellos (English)
Monev the Gale is the first Gung-Ho Gun to fight Vash. Knives locks him in a cell to train his body for twenty years in order to gain the skill and power required to kill Vash. He wears a powered battle suit and carries two high-powered chain guns on his arms. These guns fire extremely fast due to the pressure chambers located on his back, and have tremendous stopping power, enough to tear through entire buildings. He also carries a wide variety of weapons in a big cloth rucksack, including an enormous minigun, powerful enough to punch through a bank vault. He is defeated by Vash and killed afterward as punishment. His life is spared in the anime, but is then killed by E.G. Mine along with Dominique due to his failure.
While I have never read the manga (I hear it is excellent), I have seen parts of the cartoon, and am familiar enough with Vash the Stampede and the other main characters in Trigun. Monev was actually given to me by my buddy Sid, because I kept hassling him about never opening his toys, especially awesome ones like Monev. Thinking it would get me off his back, Sid handed me the figure, telling me to go take pictures or something and leave him alone.
Clearly I am well regarded within my social circle.
Monev was shot in the forest preserve, in a blatant imitation of this photo by my friend Dr. Beef. Go check her stuff out; it's so much fun!
Photoshopping consisted of Auto Levels and a Lab Color tweak to make the little details pop. I really think I'm getting spoiled with this Lab Color thing. Take the picture, run the action, Save As... and I'm done! Can you imagine how short these blog entries would be if all I had to do was post a Wikipedia link and the picture?
Not that this is much better, mind.
Peace and EXIF!
Camera: | Canon EOS Digital Rebel XTi |
Exposure: | 0.003 sec (1/400) |
Aperture: | f/4 |
Focal Length: | 27 mm |
ISO Speed: | 400 |
Exposure Bias: | 0/3 EV |
Flash: | Flash did not fire |
Orientation: | Horizontal (normal) |
X-Resolution: | 72 dpi |
Y-Resolution: | 72 dpi |
Software: | Adobe Photoshop 7.0 |
Date and Time: | 2008:12:01 13:30:02 |
YCbCr Positioning: | Co-Sited |
Exposure Program: | Aperture priority |
Date and Time (Original): | 2008:11:27 11:54:54 |
Date and Time (Digitized): | 2008:11:27 11:54:54 |
Shutter Speed: | 566484/65536 |
Metering Mode: | Pattern |
Color Space: | Uncalibrated |
Focal Plane X-Resolution: | 4433.295 dpi |
Focal Plane Y-Resolution: | 4453.608 dpi |
Compression: | JPEG |
Image Width: | 2592 pixels |
Image Height: | 3888 pixels |
Be good,
Dave
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