Last weekend we went back to Quake's Collectibles and I found two more Tekken characters, Heihachi and True Ogre. Of course I didn't see True Ogre until we were leaving and I'd already spent all my money, but I did manage to pick up Heihachi (slightly used).
So why am I taking pictures of Yoshimitsu then? It's not that Heihachi's a bad figure, quite the opposite. I think a fresh coat of paint (especially for his waxy looking skin) will do him wonders. He may need a new left fist as well. Gotta look into that. And I need to get back to Quake's for the True Ogre. Hopefully it's still there!
One more thing before I go into the shot details. April? I totally kick your butt at Tekken.
Ok, for this one I wanted to play with something that I've never played with before. Something I always pass by on my way to other tools. Something called a Gradient Map.
What it does is, instead of overlaying a gradient over the entire image, it auto selects the highlights and shadows and uses that as the basis for the gradient. It will take a little tweaking to get the hang of it, but I think it could be very useful for adding contrast and color at the same time. After that, I did the usual photo filters (to help smooth out the color), gaussian blur and vignette (Lens correction) that I always do. The last step was to take a soft brush and dot his eyes to make them glow.
I shall assist your EXIF!
|Camera:||Canon EOS Digital Rebel XTi|
|Exposure:||0.02 sec (1/50)|
|Focal Length:||50 mm|
|Exposure Bias:||0/3 EV|
|Flash:||Flash did not fire|
|Software:||Adobe Photoshop CS3 Windows|
|Date and Time:||2008:03:13 22:44:47|
|Date and Time (Original):||2008:03:13 22:22:48|
|Date and Time (Digitized):||2008:03:13 22:22:48|
|Focal Plane X-Resolution:||2207.526 dpi|
|Focal Plane Y-Resolution:||2213.058 dpi|
|Image Width:||1288 pixels|
|Image Height:||1936 pixels|