El Dave Photography

A photographer and his toys. Updated weekly.

Showing posts with label tutorial. Show all posts
Showing posts with label tutorial. Show all posts

If you're going to take pictures of tiny things, you need a tiny place to take their picture, right? It seems like lately my subjects have been getting smaller than usual. Instead of 6" action figures, I've been enjoying photographing 28-32mm miniature models (roughly 1.1-1.3"). Perspective is hard enough to get right at 6", but when you shrink down to miniature size, things get... difficult.

Which I why I build my own sets. I've done a post about miniature sets before, but it was more of a "Hey, here is one little prop" instead of a complete scene. This time, I'd like to show off a cave/stone set for miniatures.

First, the materials:
5" x 5" Canvas Panels (x3)
Spackle
Superglue
Acrylic Paint

Just a quick note before we get any further. The miniatures in today's shot are Sir Titus and a Hill Giant. Both are pewter wargaming miniatures produced by Reaper Miniatures. Ok, back on topic.

Assemble three of the canvas panels into a floor and two walls, then put the spackle down to create a texture. Give it plenty of time to dry (best to let it sit overnight), and then you can get to painting. I painted mine in browns and grays. Once the whole thing is dry and you're happy with how it looks, set your models on the set, get your lighting where you want it, and start snapping away. Here is what mine looks like, completed and ready to go:

Dungeons and Dragons - Setup

Tiny, right?

Well, here is what that tiny little set and tiny little models looks like through the camera:

Dungeons & Dragons

Be good,
-Dave

If you're not blind and deaf, how can we pollute your head?



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Wall-E Tutorial 1

6:02 AM by , under ,

I've had a few people ask how I do the eye glow on my robots, so I thought it would be fun to do a tutorial and share it with you guys. For this we're gonna need 2 things, a picture of a robot and Photoshop. Wall-E? Check. Photoshop? Check.

(click on the pictures to see a larger version)
Step 1) Open your photo and make any Levels or Curves tweaks you need. I left both of those alone for this one.
Step 1 (by ElDave)

Step 2) OPTIONAL Apply the Lab Coloring that I talked about here. I set the second layer to Soft Light and changed the Opacity to 30%. Because I'm using it so much, I've recorded the Lab Coloring as an Action, so all I have to do is Open the image, click on Actions, then push Play. Like I said, this step is completely optional, but I want to show my work (wouldn't my algebra teachers be proud...).
Step 2 (by ElDave)

Step 3) Create a new Layer between the two existing Layers and call it Eye Glow. Select a soft edged paint brush and decide what color you want the eyes to be.
Step 3 (by ElDave)

Step 4) Pick two shades of whatever color you chose for the eyes. Since Wall-E has blue eyes, I picked a dark blue and a brighter, almost turquoise. Paint the dark color first, using a brush just smaller than the area you're trying to fill.
Step 4 (by ElDave)

Step 5) Switch to your highlight color and shrink your brush (using the [ key) two or three times, depending on how intense you want the color to be. The smaller the brush, the brighter. Dot your eyes.
Step 5 (by ElDave)

Step 6) Now we add depth. Using our Lab Color layer, we create a layer mask and, with a soft edge brush just smaller than we used for the dark part of the eye, dot the mask where the eye glow is. What this will do is cut a hole through the Lab Color layer, allowing the glow to shine through and create the illusion of depth, because the Eye Glow is behind the top layer.
Step 6 (by ElDave)

If you didn't create a Lab Color layer, have no fear. Simply duplicate your Background Layer and use it in the place of the Lab Color. When you're all finished, just flatten the image, do a quick Save As, and there you go! One quick and simple robot with glowing eyes.

Wall-E (by ElDave)

What do you think, Wall-E?
"Whoa"
Wall-E (by ElDave)

Waste Allocation Load Lifter-EXIF Class

Camera: Canon EOS Digital Rebel XTi
Exposure: 0.001 sec (1/800)
Aperture: f/5.6
Focal Length: 35 mm
ISO Speed: 400
Exposure Bias: 0/3 EV
Flash: Flash did not fire

Orientation: Horizontal (normal)
X-Resolution: 72 dpi
Y-Resolution: 72 dpi
Software: Adobe Photoshop 7.0
Date and Time: 2008:12:03 12:38:45
YCbCr Positioning: Co-Sited
Exposure Program: Aperture priority
Date and Time (Original): 2008:12:03 12:43:05
Date and Time (Digitized): 2008:12:03 12:43:05
Shutter Speed: 632020/65536
Metering Mode: Pattern
Color Space: Uncalibrated
Focal Plane X-Resolution: 4433.295 dpi
Focal Plane Y-Resolution: 4453.608 dpi
Compression: JPEG
Image Width: 2592 pixels
Image Height: 3888 pixels

Be good,
-Dave



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